Touken Ranbu Wiki
Before commenting below, we highly suggest that you read our Frequently Asked Questions or seek help in our Discord server!

This page is intended for new players who need a quick introduction to the main features of the game.

For more detailed information on specific game mechanics, please refer to their individual pages on the Main Page or as linked in their individual sections below.

If you have not yet successfully registered for a DMM account and bypassed the region lock on the game, please go to the How to Register and Proxy Connection and Troubleshooting pages and follow the instructions there.

Bear in mind the guide uses translated pages from the DMM/Japanese game, and therefore some terminology between it and the Johren/EN game will differ, most other things are the same.


SelectStarter NewUI

Yamanbagiri Kunihiro as shown in the starter sword menu

When you load up Touken Ranbu for the first time, you will be prompted to choose a server, you cannot change this after making your choice. Afterwards the game will then ask you to name your Saniwa and your Citadel (Your name and Citadel name can be changed once from Organization), you can then decide on your starter sword. If you click the arrows on either side of the screen you can scroll through the five available options.

Don't worry too much about which to select as all the starter swords are Uchigatana with similar stats, and you will be able to get them all from either Smithing or as drops from the Front Lines. The starter will not effect gameplay, but can be present in story like Great Invasion. (You can also hide your starter in your Organization page in settings.

The five starter swords are:

When you're done choosing your starter, Konnosuke, the game's fox mascot, will lead you through a basic gameplay tutorial. There are five sections to the tutorial:

  • Smithing your first sword - Konnosuke will show you how to smith swords from the menu. There are four resources you gather as you play: charcoal, steel, coolant, and whetstone. These resources are used to smith swords, and the amount you input can be adjusted using the arrows. For the tutorial, you are locked into a 50/50/50/50 recipe and will receive a Tantou-type sword. He will also allow you to use a Help Token here to skip the timer.
  • Adding sword to formation - Konnosuke will now show you how to add swords to your party from the formation menu, you will now have your starter and your first Tantou in your first party.
  • First Sortie - Konnosuke will now take you to the Front Lines, you will be sent to Era 1, Map 1, where you will be introduced to scouting, battle formations, and your swords Awakening mode, you will then be forced to leave the map after the first node.
  • Repairing - Now that your swords are injured, you will have Konnosuke guide you through Repairs. He will also introduce help tokens to help remove the wait period for repairing.
  • Creating and Equipping troops - Finally, Konnosuke will introduce you to the Armory and Troops, which can be equipped to your swords to enhance their stats and protect them during battle. The Armory uses a menu similar to that of the Smithing section, and you will also be locked into a 50/50/50/50 recipe.

There are also additional short tutorials for other tabs when you click on them, and you can access tutorials from the top of the menu.

The Homepage[]


New Homepage UI

Main Functions:

  • Citadel - The center of your operations. You can interact with your set sword aide here, by poking or tapping them on screen.
Charcoal Charcoal Steel Steel Coolant Coolant Whetstone Whetstone
  • Settings - Click the cog at the top of the page to view your settings. In the first tab you can change audio settings, toggle the OP, and voice lines, as well as adjust background music, voice, and sound effects. In the second tab you can change your aide's outfit settings. In the third tab you can toggle your Starter sword in your Organization page.
  • Organization - Swords Tab - Click this to view all the swords in your citadel and edit their troops, as well as lock, unlock or favorite them.
  • Banner Tab - View all the current events, campaigns and important notices.
  • Timer Tab - View all your expedition, smithing, internal affairs and repair timers.
  • Photo/Walk Tabs - Only available on the apps, these allow you to open the photography and Walk Feature.
  • Inbox - To collect all your event rewards, or overflow sword drops, as well as any login rewards. Will show a number up to 999+, though is actually unlimited.
  • Notices - This will show all the notifications from the official Touken Ranbu news feed, also contains the in-game FAQ.
  • Missions - To view and collect your daily, monthly and main Missions.
  • Formation - To adjust your four teams, update your saved teams, give items, and more.
  • Quick Links - Toggle to view buttons to take you straight to sorties, pvp or expeditions.

The Menu[]


New Menu UI

Available Functions:

  • Citadel Name - Your chosen Citadel name will display at the top. This can be changed at the start of the game, as well as once from the Organization page.
  • Front Lines - Click to go to a timeline of all available Front Line Eras and take part in main map sorties as well as events when they are available.
  • Expeditions - Click here to go to all available Expeditions Eras and maps, to send swords to collect rss and items.
  • PvP - Click here to take part in PvP, to take on other citadel's teams and test your own.
  • Exchange - Click here to exchange seasonal items for konpeito.
  • Trade - Not Available Yet.
  • Internal Affairs - Click here to set your swords for Internal Affairs.
  • Refinery - Go to the Refinery to refine swords, using duplicates to enhance stats, or fuse swords, raising their Ranbu Level with duplicates.
  • Repairs - Click here to go to Repairs in order to fix sword damage.
  • Backgrounds - You will be able to see and set all of your Backgrounds here, as well as buy new backgrounds from the shop and exchange seasonal items for the current solar term background.
  • Collection - From here you can view and purchase keisou, as well as exchange for Attendant BGM.
  • Organization - Click here to see your Organization page, from here you can view your citadel stats, change your saniwa and honmaru name, view all the swords within your citadel, and see the sword library.
  • Smithing - Go here to find Smithing, as well as dismantle sword copies.
  • Armory - View your Armory here, create troops or dismantle them.
  • Recollections - You can view all Recollections here, including Special Investigation Recollections, and Great Invasion Recollections.
  • Shop - Click here to access the games Shop, where you can use DMM points of Koshuu gold to purchase items for your citadel.
  • Citadel - Click here to return to your Homepage.

New Inbox Menu UI

  • Inbox - To collect all your event rewards, or overflow sword drops, as well as any login rewards. Will show a number up to 999+, though is actually unlimited, you can now claim up to 30 items at once. The second tab lets you see all the items you've claimed. You are able to filter this by item type, sword type and order of name or achievement.
  • Notices - This will show all the notifications from the official Touken Ranbu news feed, also contains the in-game FAQ.
  • Missions - To view and collect your daily, monthly and main Missions.
  • Formation - To adjust your four teams, update your saved teams, give items, and more.

New Items Menu UI

  • Items - View all of your collected and available items, also shows expiry dates where relevant. You can also visit the Shop from here.
  • Help - Takes you to the in-game FAQ, use this to find updated drop lists, guides, and other information.



Formation Menu New UI

In order you organise your swords for battle, you will need to visit the formation menu. This allows you to build up to four teams with six units in each. Your first party leader no longer effects your homepage Aide (this is set separately from the same page).

You will only be able to remove a teams leader if there are no other swords in that party. You may have trouble adding swords to your team if you already have a duplicate in your team. You cannot have two Yamanbagiri Kunihiro in one party, for example.

Here is where you can also add Troops, Horses and Omamori (お守り). These can be gained from creating in the Armory, Events, Missions or the Shop.

Setting your Aide[]


Change your Aide button

You can select the green box in the bottom right corner, to change your citadel aide. Whoever is chosen will show up on your homepage, you will be able to set their outfit and hear their specific aide voicelines. This can be changed to anyone who is not on Expedition, Kiwame Training or Special Investigation.

Sorting Swords using Filters[]


Filtering Menu New UI

To easily add a certain type of sword or filter by equipped items, the formation menu has filters that allow you to arrange and sword your swords.

You can filter by sword type, troops equipped, horses equipped, omamori equipped, Ubu no Sugata or Kiwame and favorited swords. You can also sword by ascending, descending, sword level, ranbu level, obtained date, sword number and injured swords first.

Party Disbanding and Mass Equipment Removal[]


Disband Team button

You can select the disband button in order to remove all swords from the team, this will remove all swords in teams 2-4 but all but leader from team 1.


Remove Equipment button

To remove equipment, omamori and horses enmasse, you can click the Remove Equipment button, and you will be presented with filters in order to select what you want to remove them from.


Remove Equipment Menu New UI

The options given to you are troops, horses, omamori, and you can choose all swords, any that aren't in parties, or ones specifically in a party.

No equipment can be removed from parties that are on Expedition or Special Investigation.

Party Presets[]


Preset Team button

To view your party presents you can select the presets button, and open up the preset menu.


Preset Team Menu New UI

From the Preset menu you have 5 available slots to save teams. You can also rename them by selecting the name at the top. If you select the black button, you can overwrite the saved team with your current party, if you select the orange button, you will overwrite your current party with the saved team.

Any parties saved will also save the troops and horses they have equipped at the time, but not the omamori. They will give you an error if they can't build the team exactly as it was saved, but you can confirm the team anyway and it will simply remove any troops, swords or horses not available.

Locking/Unlocking/Favoriting Swords[]


Locking Menu New UI

You are able to lock, unlock and favorite swords from Formation, Refinery, Dismantle and Organization. Above you can see a locked Hotarumaru, an unlocked Ookurikara and a favorited Yamanbagiri Kunihiro. If you select the icon multiple times you can cycle through these.

You no longer get a warning if you unlock a sword, and if you click a favorite lock once, it will unlock the sword, so be careful. Favorited swords now have a filter.

Locked swords will now appear in refine and dismantle (but as long as they're locked, they cannot actually be dismantled or used as fodder), you can select the checkmark at the top of the page to hide these.

Every first copy of a sword will automatically lock.

Feeding SF items or Konpeito[]


SF Item and Konpeito button

If you select this light blue button you'll be able to feed items to your party.

These menus will allow you to feed sf items to your swords, as well as see how much it will increase their SF value buy, and the second menu shows you all of your exp items to feed to your swords to raise their level. These items can only be used up till lv99 and cannot be used to feed excess exp.

Front Lines[]

When you select Front Lines from the menu page, you will be faced with a timeline of available Eras you can visit to send your swords into.

Send your swords out to famous battlefields across history and defeat enemies who are trying to change the past. You can obtain new swords and resources by completing maps. This is the primary game mode. For a detailed explanation of all battle features, please see Combat Mechanism.

When going to the front lines, you will select your battlefield of choice and the team you'd like to travel with.

Scouting and Battle Formations[]

When you enter a sortie, your swords will begin the scouting phase, success depends on how high the team's Scouting is overall. If the leader succeeds in his scouting phase, the game will indicate the enemy's battle formation, and which formations will be advantageous (有利) or disadvantageous (不利).


The six possible battle formations. If the scouting phase was successful, advantageous and disadvantageous formations are indicated with a blue and red frame, respectively.

If scouting is success you will be notified in blue text, the blue formations is advantageous. Red is disadvantageous.

Advantageous (有利): The formation with this frame will increase Leadership, in addition to the bonuses and losses granted by the pattern chosen.

Disadvantageous( 不利): The formation with this frame will decrease Leadership, in addition to the bonuses and losses granted by the pattern chosen.

If you are unsuccessful scouting, you will be able to pick a formation from any of the ones below, but will not know which is advantageous or disadvantageous.

You can set automatic formation selection at the top of the combat screen, and this will automatically select advantageous formations is scouting is successful.

Fish Scale (魚鱗陣) Horizontal (横隊陣) Echelon (雁行陣)
Increases impact and impulse, decreases leadership powers. Weak against reversed. Strong against crane wings. Increases leadership power and killing blow, decreases impulse. Weak against crane wings. Strong against square. Increases mobility and impulse, decreases leadership powers and killing blow. Weak against square. Strong against reversed.
Crane Wings (鶴翼陣) Square (方陣) Reversed (逆行陣)
Increases impact, decreases leadership power and mobility. Weak against fish scale. Strong against horizontal. Increases leadership power, decreases mobility and impact. Weak against horizontal. Strong against echelon. Increases mobility, decreases leadership powers. Weak against echelon. Strong against fish scale.

Battle Phase (白刃戦)[]

From here, each sword has two turns to attack. The order in which swords and enemies will attack is determined by their Mobility (機動) stat. The sword with the highest mobility will attack first, and the battle will proceed from there. Occasionally, your sword may land a critical hit (会心の一撃), which does bonus damage and pushes the enemy formation backwards.

After two turns, if there are still viable party members, the victor is determined by the amount of damage dealt to each party member and their troops. The battle also automatically ends if either side loses all party members, or if the team is pushed all the way back to the far sides of the screen.


Battle screen.

Shinken Hissatsu (真剣必殺)[]

Shinken hissatsu

Shokudaikiri Mitsutada's Awakening

When your sword becomes moderately or severely damaged, it has a chance to enter an Awakened state (真剣必殺), which is signalled by a cut-in screen with a unique CG sprite. The probability of entering an Awakened state is governed by the sword's Certain Kill (必殺) stat. Afterwards, your sword moves forward and can now attack twice in one turn, and will always deal critical hits. After the battle, the awakening CG sprite will be saved to your Sword Library.

Awakened state will only last for the duration of the battle, and does not carry over to subsequent battles (unless triggered again).

The Aftermath[]


Experience screen.

After the battle, the results screen will show a summary of each team's status, as well as total swords' remaining HP, total troops' remaining HP, and the number of swords left that are still able to battle. Your ranking is determined by how much damage you've dealt and received.

The player and the swords receive experience points, with bonuses being awarded for achieving MVP status, for being the leader, and for achieving specific rankings.


Toku upgrade and sword drop difference

Sometimes, you may also receive a sword as a drop from the map. A list of drops for each map can be found on the Drop List, with more details on each individual World's page. If a sword ranks up to Toku status, there will also be a short scene. The “sword drop” and “sword rank-up” screens look extremely similar, but if it is a Toku upgrade, the message will be slightly different, and there will be a pink stamp in the bottom left corner when the sword appears.


Continue, Recover or Return

Afterwards, you have the option of continuing forward (行軍を決行), recover your party's fatigue (部隊を回復), or returning to your citadel (本丸へ帰城). You are automatically returned to your citadel if your leader is severely injured, or if you have reached a dead-end node (boss or otherwise).


For a list of expeditions, their requirements, and their rewards, please see Expeditions.


Expeditions Menu New UI

Expeditions are a safe way for you and your team to gather resources and gain a small amount of experience points. Unlike at the Front Lines, they do not engage in fights or sustain damage.

All of your parties that are not being repaired or in a Special Investigation, are able to be sent on an expedition. You will be unable to send any party that does not fill the requirements, these can be level limit, or specific sword types that need to be sent. The only way to fail an expedition is by performing a forced recall. A popup will show if you cannot send the team, and the send button will be greyed out.

You can directly change your team on the expedition page by selecting the refresh button.

Occasionally, when a team returns from an Expedition, they may achieve a Great Success. You will acquire 1.5 times the normal amount of resources, and the player will gain double experience points, as well as double the seasonal item if relevant.


Great Success Expeditions result

On some longer expeditions, you will also receive Koban Boxes (小判箱), Help Tokens (手伝い札), or Request Tokens (依頼札), which will be displayed under "Tools Acquired."


For more information on Practice mode, please see PvP.


PVP Menu New UI

You may Practice with your swords by battling other players and their main teams. Each player may be challenged once, and PvP is reset twice a day,

Battles between players proceed just like normal battles, except your swords will not be destroyed if they sustain lethal damage; they will drop to 1 HP and be unable to fight for the remainder of the battle. At the end of the battle, all swords, including any troops they may have lost during the fight, are restored to full health.

Your PvP team is your first team, and cannot be set separately.

Internal Affairs[]

For more information, see Internal Affairs.


Internal Affairs/Duties Menu New UI

Another way of increasing a sword's stats is to have them conduct Internal Affairs/Duties, a.k.a. do chores around the Citadel. Internal Affairs is the only method of increasing a sword's Survival or Scouting stats (not including the rank-up increase at Lv. 20 or 25).

A pair of swords will be randomly chosen and have their Internal Affairs quotes spoken, as well as their casual clothes shown if they are placed in Horsekeeping or Fieldwork. Certain pairs may also have special interactions dialogue, and these can be seen as little icons when you're selecting a second sword in that section, which can be read on the Internal Affairs page.


Icons showing special interactions.

HP and Scouting, have now been moved to raise in Sparring and Horsekeeping respectively.


For a list of what swords provide what stats, see Refinery. For more info on Ranbu Level (習合) on the 2nd tab in Refinery page, see Ranbu Level. For information on each sword's maximum stat values, please see the Sword Stat List or a sword's dedicated Character page.


Refinery Menu New UI

The first tab on the Refinery menu is to refine, which is one way to increase your swords stats. At the refinery, you can select up to thirty other swords to feed to the sword you want to make stronger. Each type of sword (ex. Tantou, Tachi) will tend to provide a certain combination of stats, though the exact number will vary based on what sword it is.

Each sword has a maximum cap on their stats. You can reach this cap via Refining or Internal Affairs, though Survival and Scouting can only be increased by Internal Affairs.


Selecting duplicates to refine

The caps for stats that can be increasing in Refinery will show on the Refinery page itself.

It's important to note that the boosts to stats provided from either Refinery or Internal Affairs will be reset once the sword reaches rank-up (特) status, and again after kiwame training. Therefore, in most cases it it more cost-effective to wait until after a sword has ranked-up at level 20/25 before boosting its stats.

You will NO longer be able to refine swords who have maxed stats.


Fusion Menu New UI

The second tab on the Refinery menu is for fusion, which will increase your swords Ranbu level, offering more voice lines, item rewards and stat increases.

Ranbu levels do NOT get reset, even during Kiwame.


Selecting duplicates to fuse

Ranbu level rewards will be visible underneath the sword you're fusing duplicates to, and levels that you've achieved will be greyed out.

It's important to note that you can lock/unlock and favorite swords from here, so be careful, you can select the checkbox at the top to hide ALL but unlocked swords, but anything locked will not allow you to fuse or refine it. You will also get a popup if you try to fuse a level 2 sword or a ranbu level 2 sword or higher.


For more information about repair times and costs, please see Repairs.


Repairs Menu New UI

After battles, your swords may need to be repaired. At the Repairs menu, you can sort through your swords with filters of sword type, level, ranbu level, damage, order obtained, equipment and library number.

Each sword needs time and resources to be repaired. The time and resources required differs with sword type and scales upwards with damage sustained and level, and are shown before you begin repairing them, as well as the change to your available resources.

You can also skip waiting for repair times by using a Help Token, either before or after you start repairing your swords.

You are unable to repair any sword that is in 'Exhausted' fatigue (the purple state), and must wait until their 6 hour timer finishes before you can heal any damage to them.

Please note that damage is not the same as Fatigue.


For a list of sword recipes and their required smithing times, please see Smithing.


Smithing Menu New UI

You can smith for new swords at the Forge using your resources. Different recipes will have a higher chance of yielding different swords, and your result will be randomized from a pool of availability, no recipe will guarantee you a specific sword. During smithing campaigns, an official recipe will be released for a chance for the campaign sword. Each time you smith for one sword, you will always consume a Request Token. Or you can Smith 10, and use up 9 Request Tokens (saving one). These tokens can be found in expeditions, daily missions, or in resource nodes on some battlefields.

You may use Ofudas to increase the probability of receiving a rarer sword than usual. There are four types of ofudas, in increasing strength and chance of receiving a rare sword:

Plum (梅) → Bamboo (竹) → Pine (松) → Fuji (富士).

Again, while using an Ofuda increases the chances of a rare sword, it does not guarantee a specific sword or even a rarer sword than usual.


Smithing Screen with resource selection.

As with repairing swords, you can skip waiting for repair times by using a Help Token, either before or after you start forging swords. Note that using a Help Token before smithing does not increase the chances of a rare sword. If you're using a help tokens on a x10 smith, you will use 10 help tokens, unlike request tokens one is not saved.

Dismantling Swords[]


Dismantle Menu New UI

The second tab of the Forge brings up a menu that allows you to select unwanted swords for destruction. Destroying swords will provide you with a very small amount of resources, which varies based on what type of sword you are dismantling.

Dismantling swords is an option to clear out space, or get rid of dupes you do not need for fusion or refining. Recommendations are often Fuse -> Refine, and then you can either dismantle dupes or use them as konpeito farms for ranbu 7 special konpeito rewards for exp.

Locked swords WILL show in the dismantling page and you can unlock/lock and favorite from here, but select the checkbox at the top to hide everyone who is NOT unlocked. Locked swords cannot be dismantled still, though they will show up by default. Any sword that is level 2 or above, or ranbu level 2 or above, will issue a warning popup when you attempt to dismantle them.

You are able to filter this page.


For a list of troop recipes, their bonus stats, and information on what troops each sword type can equip, please see Armory.


Armory Menu New UI

The Armory is where you can create troops for your swords to equip. As with the forge and smithing, different combinations of resources may have higher chances of yielding different types of troops, but the results are still randomized. However, there is generally a lower level of variance when forging soldiers. The soldiers are made immediately, but have a chance of failure.

There are three quality tiers for soldiers: Common (並), Good (特), and Superior (特上). Higher tier soldiers are rare, but have more HP and grant extra bonus stats.

You can also choose to use an Ofuda while creating soldiers, though this is generally not recommended, because eventually your desired soldier will be created without using up too many resources. These ofudas will increase the number of gold troops you can make in a x10 forge.

Like the Forge, there is also a menu where you can destroy extra troops to gain a small number of resources. The resources you obtain from each troop destroyed also depends on their type.


For a list of all missions and their rewards, please see Missions.


Daily Missions Menu New UI


Missions reward the player for completing certain game objectives and daily tasks. Mission rewards include resources, Help Tokens, Request Tokens, horses, and even additional parties.

There are four categories of Missions:

  1. Daily Missions:  Daily missions reward the player for completing a number of tasks. These are repeatable once per day. The timer resets at 05:00 JST.
  2. Monthly Missions:  Monthly missions reward the player for completing a number of tasks. The rewards for these missions are reset on the 1st of every month at 05:00 JST.
  3. Objectives:  Objectives reward the player for completing certain game milestones and can only be cleared once per account. Following an update on the 25th of April, all Objectives have been reset and changed.
  4. Event Missions:  Event missions reward the player for completing a number of tasks related to the ongoing event. The rewards for these missions must be claimed before the event ends. This tab only appears when a relevant event is ongoing. For a list of the event missions and their rewards, please check the particular event's page from Events.

You must confirm a mission's completion by clearing it from the Mission menu before receiving any rewards.

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