It has been ascertained that the History Retrograding Army is aiming for Edo Castle, a castle which belonged to Lord Tokugawa Ieyasu as well as the government office of Edo Bakufu. In order to get more detailed information than the government of the time, Saniwa was decreed to investigate Edo Castle.
Event Period: 12 February 2020 (Tues) 16:00 until 25 February 2020 (Tue) 13:00 Japan Standard Time.
Related events:
How to Play[]
In the Sortie menu, click on the event banner, and the maps of the event will appear.
To participate in the event, one pass is required per sortie. The maximum number of passes that can be owned at the same time is three, and they can be replenished for 300 koban each.
Passes are automatically replenished every day at 5:00 and 17:00 JST.
There are four types of difficulties in the event maps, from Easy to Expert. When you reach a branch, you can choose which direction to go by selecting the glowing nodes to proceed.
A map is cleared when the boss node is defeated. Note that all keys obtained on the sortie will be lost if the boss is not defeated. (Unless the Special Pass was used).
About the Number of Moves[]
This event allows a limited number of moves at the beginning of a sortie depending on the map:
- Initial number of moves:
- Easy: 5
- Normal: 5
- Hard: 6
- Expert: 6
Defeating enemies in battle might grant up to three additional moves. If no more moves are left, then the team will be forced to retreat. In this case, all obtained keys will be lost.
About Map Nodes[]
Previously visited nodes except for the first one can be revisited in this event. However, once cleared their effects are lost for the rest of the run. Also, there are blank nodes where nothing happens.
Here are the types of nodes in this event:
- Enemy node (purple) : A battle will be triggered
- Blank node (dark gray) : Nothing will happen
- Key node (orange) : Key drops
- Boss node (red) : A boss fight will be triggered, and the team will return to the citadel
About Keys[]
Keys may be obtained from Key nodes and from defeating enemies in battle. Key drops from enemies battles are random.
In the event of returning to the citadel, defeat, or running out of moves, all keys obtained during the sortie will be lost.
The boss must be defeated in order to keep the keys.
Note that keys will disappear after the event and will not show up in the next one.
About Treasure Chests[]
Five keys brought back to the citadel are needed to unlock one treasure chest from the treasure warehouses.
To do so, press the 'Unlock Treasure Chest' button on the bottom of the event map selection page. Then select any chest(s) you wish to unlock and press the 'Unlock' button.
- Take note that the unlocked rewards from the chests will go directly to your inbox and needs to be accepted from there. Beware of the 1 month time limit on inbox items.
About Treasure Warehouses[]
For this event, the treasure chests are found in the Treasure Warehouses.
There is a total of 4 Treasure Warehouses:
- Treasure Warehouse 1 has 30 treasure chests
- Treasure Warehouse 2 has 60 treasure chests
- Treasure Warehouse 3 has 90 treasure chests
- Treasure Warehouse 4 has 120 treasure chests
Treasure Warehouse 2, 3 and 4 are locked. Special keys to unlock them are hidden in the treasure chests in the previous Treasure Warehouse.
In order to unlock more treasure chests, you must find the Treasure Warehouse Keys.
Special Items[]
Three items exclusive to this event are being sold in the shop. These tools will make your infiltration easier in different ways.
Investigation Tool Set[]
- Replaces a regular pass.
- Key nodes will become visible and the amount of keys gained from them is doubled (key drops from enemies are not affected).
- All your keys will be kept if you retreat or are defeated.
Umeboshi[]
Pickled fruits that happen to be Hyuuga Masamune's favorite snack.
- Using one during a castle run will give you an extra turn.
- You can only use five umeboshi per run.
- May be purchased directly in the event map if your umeboshi count is 0.
Treasure Chest Reset Pass[]
Using the pass will reset all of your opened treasure chests to their locked state, allowing you to claim the rewards another time.
- You'll need to open them with keys again, but the keys required is decreased by one.
- Only four passes are allowed per person.
- The warehouses will be locked again.
Battle Conditions[]
This event is set inside Edo Castle. Therefore, there are restrictions on the battles.
Battles at the castle walls and gates:
- Horses have no effect
- Ootachi and Naginata can attack only one enemy
- All projectile troops except musketeers will not fire during the long ranged phase. They may be equipped, but they won't attack.
Battles in the hallways and rooms:
- Horses have no effect
- Ootachi and Naginata can attack only one enemy
- All projectile troops will not fire during the long ranged phase. They may be equipped, but they won't attack.
In the Event of Internet Disconnections[]
During the event, if the game is interrupted due to connection issues, it may be possible to continue playing from where the interruption occurred after logging in again and data recovery.
Furthermore, if the interruption occurred after a battle has begun, the battle will be considered completed with the outcome decided. If the outcome was a defeat, the player will be returned to the citadel with the number of keys reflecting this outcome, which is zero.
Miscellaneous[]
- All injuries and lost troops will be restored upon returning to the citadel.
- Increased HP due to ranking up will show after returning to citadel.
- Although Hakusan Yoshimitsu's special skill can activate during the battles in the event to recover HP, the recovered HP will not be reflected after returning to citadel.
- Fatigue will accumulate.
- Swords will not break even if advancing when heavily injured.
- Swords removed from battle will not participate in subsequent battles.
- No swords will drop in battle in this event.
- Battles and sorties in this event will count towards Missions.
- Omamori will not be used in this event.
- There are no EXP level caps in this event.
- Losses and wins in this event will not be reflected in the Battle Records.
- The Kebiishi will not appear in this event.
Rewards[]
Treasure Warehouse 1 Rewards (Random) | |||||
---|---|---|---|---|---|
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Treasure Warehouse 2 Key | 1 | Umeboshi | 1 | Koban x150 | 2 |
Charcoal x100 | 5 | Steel x100 | 5 | Coolant x100 | 5 |
Whetstone x100 | 5 | Request Token | 2 | Help Token | 2 |
Sennin Dango | 1 | Omamori | 1 |
Treasure Warehouse 2 Rewards (Random) | |||||
---|---|---|---|---|---|
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Treasure Warehouse 3 Key | 1 | Travel Kit | 1 | Umeboshi | 1 |
Koban x150 | 5 | Charcoal x100 | 10 | Steel x100 | 10 |
Coolant x100 | 10 | Whetstone x100 | 10 | Request Token | 6 |
Help Token | 6 |
Treasure Warehouse 3 Rewards (Random) | |||||
---|---|---|---|---|---|
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Sohayanotsurugi | 1 | Treasure Warehouse 4 Key | 1 | Travel Garb | 1 |
Umeboshi | 1 | Koban x150 | 5 | Charcoal x100 | 9 |
Steel x100 | 9 | Coolant x100 | 9 | Whetstone x100 | 9 |
Charcoal x200 | 5 | Steel x200 | 5 | Coolant x200 | 5 |
Whetstone x200 | 5 | Request Token | 5 | Help Token | 5 |
Light Infantry (Gold) | 1 | Light Cavalry (Gold) | 1 | Heavy Cavalry (Gold) | 1 |
Spearmen (Gold) | 1 | Musketeers (Gold) | 1 | Shieldmen (Gold) | 1 |
Elites (Gold) | 1 | Archers (Gold) | 1 | Catapults (Gold) | 1 |
Gramophone | 1 | Plum Ofuda | 1 | Bamboo Ofuda | 1 |
Koban (Small) | 1 | Koban (Medium) | 1 |
Treasure Warehouse 4 Rewards (Random) | |||||
---|---|---|---|---|---|
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Reward Item | Box Amt. |
Daihannya Nagamitsu | 1 | Letter Set | 1 | Umeboshi | 1 |
Koban x150 | 10 | Charcoal x100 | 5 | Steel x100 | 5 |
Coolant x100 | 5 | Whetstone x100 | 5 | Charcoal x200 | 15 |
Steel x200 | 15 | Coolant x200 | 15 | Whetstone x200 | 15 |
Request Token | 6 | Help Token | 6 | Light Infantry (Gold) | 1 |
Light Cavalry (Gold) | 1 | Heavy Infantry (Gold) | 1 | Heavy Cavalry (Gold) | 1 |
Spearmen (Gold) | 1 | Musketeers (Gold) | 1 | Shieldmen (Gold) | 1 |
Elites (Gold) | 1 | Archers (Gold) | 1 | Catapults (Gold) | 1 |
Makunouchi Bento | 1 | Gramophone | 1 | Pine Ofuda | 1 |
Koban (Medium) | 1 | Koban (Large) | 1 |
Stages[]
Difficulty: Easy[]
(EXP)
Kunai Node: 300
Boss Node : 150
Battlefield Conditions | Description and details |
---|---|
Daytime Battles (by default) |
|
Night Battles (夜戦) |
|
Urban Battles (市街戦) |
|
Indoor Battles (屋内戦) |
|
Castle Battles (城内戦) |
|
Rain Battles (雨戦) |
|
Morning Battles (朝戦) |
|
Drizzle Battles (霧雨) |
|
Node type | Enemies | Note |
---|---|---|
Enemy | Additional Moves: 0-2 | |
Additional Moves: 0-2 Key: 2 | ||
Key | Key: 1 | |
Boss | Key: 1-2 |
Difficulty: Medium[]
(EXP)
Kunai Node: 800
Boss Node : 600
Battlefield Conditions | Description and details |
---|---|
Daytime Battles (by default) |
|
Night Battles (夜戦) |
|
Urban Battles (市街戦) |
|
Indoor Battles (屋内戦) |
|
Castle Battles (城内戦) |
|
Rain Battles (雨戦) |
|
Morning Battles (朝戦) |
|
Drizzle Battles (霧雨) |
|
Node type | Enemies | Note |
---|---|---|
Enemy | Additional Moves: 0-2 | |
Additional Moves: 0-2 Key: 3 | ||
Key | Key: 2 | |
Boss | Key: 1-2 |
Difficulty: Hard[]
(EXP)
Kunai Node: 1500
Boss Node : 1000
Battlefield Conditions | Description and details |
---|---|
Daytime Battles (by default) |
|
Night Battles (夜戦) |
|
Urban Battles (市街戦) |
|
Indoor Battles (屋内戦) |
|
Castle Battles (城内戦) |
|
Rain Battles (雨戦) |
|
Morning Battles (朝戦) |
|
Drizzle Battles (霧雨) |
|
Node type | Enemies | Note |
---|---|---|
Enemy | Additional Moves: 0-3 Key: 0-1 | |
Additional Moves: 1(?) Key: 4 | ||
Key | Key: 3 | |
Boss | Key: 1(?) |
Difficulty: Expert[]
(EXP)
Kunai Nodes: 2500
Boss Node : 1200
Battlefield Conditions | Description and details |
---|---|
Daytime Battles (by default) |
|
Night Battles (夜戦) |
|
Urban Battles (市街戦) |
|
Indoor Battles (屋内戦) |
|
Castle Battles (城内戦) |
|
Rain Battles (雨戦) |
|
Morning Battles (朝戦) |
|
Drizzle Battles (霧雨) |
|
Node type | Enemies | Note |
---|---|---|
Enemy | Additional Moves: 0-3 Key: 0-3 | |
Additional Moves: 1-3 Key: 5 | ||
Key | Key: 4 | |
Boss | Key: 1-3 |