Talk:Recent Updates/@comment-2001:D08:D9:3AA1:A04E:F8EB:6817:5066-20180923024608/@comment-30214985-20180929195427

Hi Anonymous Fandom User, your original post and follow-up are interesting--they really show how the recent decrease in uchi/tachi drops changes the game.

Back when our inboxes were overflowing with spare uchis and tachis, we could easily max out our swords' stats and then there was nothing to do but scrap the rest. So when people recommend using swords of level XX for map YY, that's with the assumption that your swords have maximum stats.

But if your sword has low impact stats, maybe they can't one-hit kill a certain enemy, and if your sword has low leadership, you lose more troops (and, I think, your ranged troops do less damage to the enemy.) So, if you're using a lot of non-max-stat swords, you may not be able to rely on other people's recommendations. In that case, I recommend just grinding whatever levels you can do comfortably, and use 350/510/350/350 for your daily smithing mission to get uchis/tachis to use for refining.

Since our recommendations may not be valid for you, just start the UTC with your weakling tantou team (don't forget to come home and rotate leaders to manage fatigue), and eventually, you'll reach a point where they're starting to struggle. Make a note of the last level that they could handle, then switch to a stronger team and go deeper. You can always come back to the easy level with the weak team later.

However, apart from the option of grinding the easy levels, UTC isn't necessarily _that_ great for training weak tantous, since according to the UTC 11 notes, it's all daytime battles (no tantou/waki night advantage), and swords _can_ take damage and lose troops, unlike some other events.