Talk:Mutsunokami Yoshiyuki/@comment-88.188.124.55-20160824101645

Mutsu no Kami Yoshiyuki appears in the video game Kengô II, PS2, 2003.

It is one of the few who appears both in Kengo 2 and Touken Ranbu. Did you ever wondered what Sakamoto Ryôma Naonari thought about Mutsu no kami Yoshiyuki ?

Overall appearance, it is one of the most classical but beautiful Katana found in Kengô II. The Saya and the Sageo are beautiful shades of dark black, the Kojiri, Tsuba, Habaki and Kashira are Golden. The Tsuka is white with dark Sageo.

After mastering all techniques of Ryôma and besting him in regular sparring, it is possible to challenge him to a duel with real swords (Shinken shôbu). If the player do so, Sakamoto Ryôma says this : "We cannot both end up unscathed. I'd like to spare your life, but all right. I'd also like to use Yoshiyuki. Let's go."

If you spare his life by beating the shit out of him in sparring, Ryôma says : "I'm beaten. You're quite a warrior, (name of the player, the best is to play as his older sister, Sakamoto O-Tome, who indeed was stronger and manlier than him lol). I'm going to continue studying fencing until I've mastered it. You only start to realize things after you've mastered something. I don't really know what, but I'd like to train hard in something else (historically, this meeting happen before Ryôma become a disciple of Katsu Kaishû). I still don't know what it will be, but until I do I intend to practice only Kendo (actually, either he says Gekiken or Kenjutsu, I'm not sure wether it is an error of the Japanese team or the English team stupidifying it). Excuse me, but I have to go now."

Now, let's speak about Yoshiyuki itself.

Stat wise, Yoshiyuki grants pretty high buffs : Atttack Power +400, Agility (movement speed aside from attacking) +600, Insight (damage reduction against real blades) + 300, Spirit (health recovery in sparring and likeliness to stop hemoragy) +300, Toughness (damage reduction against wooden swords) +700, Recovery (healing when resting at home like a NEET or hikkikomori) +700.

As a comparison, Masamune, one of the best swords in the game and wielded by Higuchi Sadatsugu of Maniwa Nen-ryû, grant Attack power +1000, Insight +900, Spirit +1000, Toughness +900 and Recovery +800. It doesn't buff Attack Speed and Agility, but it doesn't debuff them either.

As a second comparison, Raikuniyuki katana lvl 2 grants Attack Power +200, Attack Speed +100 Agility +50, Insight +125, Spirit +175, Toughness +225, Recovery +100.

Those stats of Yoshiyuki and specialities, as well as what Ryôma said is pretty enlightening, both about Sakamoto Ryôma and Mutsu no kami Yoshiyuki. It says a lot. Both about how powerfull they are considered to be, and about their... "personalities". It's far from Masamune and Muramasa, but Yoshiyuki is still pretty strong.

However...

I am not sure if they are the same blades or not. In Kengô II, the "Mei" (signature) is written as "Yoshiyuki saku" and the first kanji (Yoshi) is written above the "Hana". Furthermore, the "Hamon" is Sugu-ha (straight line) in the picture above, but in Kengô II it is Midare-ha (Irregular pattern). The shappe of the Nakago seems a bit different too (but it may be because HD is alien to PS2). While it is possible that Ryôma had two blades made by the same smith, or that the Hamon was changed, I think it is unlikely considering that was a mere 150 years ago or so. The possibility a game as well made and acurate as Kengô II mistook the appearence of what is allegedly a National Treasure is also verry disturbing idea.