Village of Treasures - Instrument Gathering Stage 4

Event Period: 13 Jun 2017 (Tue) 1700 until 27 Jun 2017 (Tue) 14:00 Japan Standard Time.

Related event: Other Village of Treasures events

How to Play

 * You can access the event by clicking the event banner at the top of the Front Lines menu.
 * Each time you enter an event map, you will consume 1 Event Pass. You can carry up to 3 Event Passes at a time.
 * Refilling Event Passes costs 1000 Koban. You are only allowed to refill them once you use up all 3.
 * Event Passes will also automatically refill for free at 5:00 and 17:00 JST (GMT+9).
 * There are four event stages of varying difficulty levels. Each time you pass through a node, you will draw a card. These cards can have different effects. More details about these cards are found under Types of Cards.

Beads
There are 3 ways of obtaining beads from this event: Beads can be used to obtain various rewards.
 * 1) Drawing a beads card,
 * 2) Being victorious against an enemy after drawing an enemy card
 * 3) Defeating the boss node.

Instruments

 * In this event, instruments may be obtained as a rare drop from defeating the boss.
 * The collected instruments may be exchanged for "Attendant Sword Music" at the Backgrounds, Obtain Music button.
 * There are 5 types of instruments: fue, koto, shamisen, taiko  and suzu . The amount needed to exchange for each "Attendant Sword Music" may differ.
 * You can only obtain fue, koto and shamisen from this event.
 * Once you obtain the "Attendant Sword Music", you may change the Citadel BGM. You can trade instruments for "Attendant Sword Music" in the Backgrounds menu.
 * After the event, instruments will remain in your inventory, and the songs will always be available for purchase.
 * The new "Attendant Sword Music" are:

In the Event of Internet Disconnections
During the event, if the game is interrupted due to connection issues, it may be possible to continue playing from where the interruption occurred after logging in again within 24 hours of the disconnection.

Furthermore, if the interruption occurred after a battle has begun, the battle will be considered completed with the outcome decided. If the outcome was a defeat, the player will be returned to the citadel with the bead number reflecting this outcome.

However, if 24 hours have passed, the beads will not be added to the final count, and the pass will not be recovered.

Beads
You will earn the number of beads indicated on the card. Green earns you 1 bead, blue earns you 5 beads, and red earns you 10 beads.

Enemies
You will go into battle against the enemy. The enemy team will consist solely of the type of sword indicated on the card you've drawn. Each time an enemy card of the same type is drawn, the enemies become stronger. Defeating enemies also awards beads based on the difficulty of the map and how many of the same enemy cards have been drawn.
 * 1st draw: Enemies appropriate for the difficulty level of the map will appear.
 * 2nd draw: A stronger enemy leader will appear, but the enemy can still be defeated if your team is strong enough.
 * 3rd draw: Two stronger enemies will appear, but the enemy can still be defeated if your team is strong enough.
 * 4th draw: The enemies' strength has become too great, but the enemy can still be defeated if your team is strong enough.

Others

 * Dokuya (Poison Darts): Some HP damage will be dealt on swords.
 * Bomb: 1 troop will be removed when this card is drawn.
 * Trap/Pitfall: Fewer beads will be lost on easier maps.
 * Kaika (Mysterious Fire): You will get double (2x) the amount of beads after obtaining the 1st card and quadruple (4x) the amount of beads for 2nd card.

Rewards
SECTION