Talk:Recent Updates/@comment-32480047-20180227151417/@comment-2607:FEA8:4E20:711:CCCE:B028:2EF2:824B-20180302080309

Sorry for the long wall of text ahead, but I really have to beg to differ about the supposed usefulness of the kiwame uchigatanas here. From what I've observed the kiwame uchigatanas are extremely flawed as they stand and are in desperate need of some kind of considerable buff to make them ever worth using over kiwame tantous or even kiwame wakizashis. They are currently a vast downgrade to their former Lv. 99 Toku versions when they return at Lv. 35 due to the level modifier severely penalizing their stats despite how high they may appear and the problematic way their skill works. Instead of becoming immediately powerful and useful from the get-go, they become incredibly slow and have terrible offense, while their experience and repair costs become absurdly inflated making them a pain to train anywhere, especially if there are fast yaris (or even against the KBC yaris since they are far too slow). Their awful skill also causes them to take damage for some reason instead of avoiding or blocking it like the kiwame tantou or wakizashi, and as a result makes it way too easy for them to lose their troops if you ever try to use them somewhere like Era 7 outside of a zero repair/guaranteed gold troop campaign.

The rarity three kiwame uchigatanas also have the added problem of only having two troop slots despite having a skill that forces them to take damage which makes them even more of a potential liability compared to the rarity four kiwame uchigatanas if their skill ever activates anywhere where troop loss is permanent (like the WTE or UTC events for example). Not to mention no matter how many levels you put into any of them they will always lose to a kiwame tantou team in PVP at the exact same level or lower. I've been easily one-shotting all of the high level kiwame uchigatana teams I've encountered in PVP using my lower level kiwame tantou team which is just pathetic and is seriously making me question their worth in battle when they can't even beat a lower level kiwame tantou even after getting grinded to much higher levels (which obviously must've required millions and millions of experience to reach).

I have absolutely no hopes for the future kiwame tachis, ootachis, yaris and naginatas judging by this mess considering that the only thing that seems to happen to any kiwame sword outside of the tantous is that they become much weaker, way more expensive to repair and require way too much experience to level up (just why do the kiwame wakizashi/uchigatanas require so much more experience per level up than a kiwame tantou anyway?), making them for all intents and purposes dead weight in battle compared to kiwame tantous unless the game developers ever bother to rebalance this system properly rather than nerfing the kiwame tantous even more than they already have and calling it a day.