Talk:Memory of Ikedaya/@comment-66.108.6.230-20150729144357/@comment-26093926-20150729150453

For 6-1 and 6-2, an all tantou team is preferred because they're able to consistently clear the maps at at earlier levels with their immense stat boost. They also have much lower repair times and resource costs. I recommend you have all tantous and some wakizashi ready so you can cycle through them when they get hit by the yari. Solid, well-rounded swords like Atsu and Hirano are good for tanking a bit of damage while still being able to clear the enemies. Later on, fast swords like Imano, Aizen and Hakata catch up really quickly. It is really important to cycle through swords because R5 yaris will wear them down.

For equipment, equip catapult troops on tantous. The difference in damage of ranged troops are barely noticeable and catapults give a hefty boost in hp. You can substitute catapults with any ranged troop. For wakizashi, take a shield troop and a range troop.

To clear 6-3, a full tantou team can only achieve a B rank victory (which technically clears it) so you'll have to take an uchigatana and some wakizashi to trigger double awakening to defeat the captain of the boss node. This map isn't an optimal training ground because of the difficulty of beating the boss with even an A rank