Talk:Recent Updates/@comment-28275836-20180119172936/@comment-2607:FEA8:4E20:711:CCCE:B028:2EF2:824B-20180119203432

The developers really, really need to revamp this entire Internal Affairs system and give players a better way to upgrade the health of the swords (even if it requires something like refining five rare swords at once for a single HP increase or something). It's ridiculous that it takes 24 hours just to try to get a single +1 stat increase, and even that's not guaranteed considering how many days where you can easily keep getting +0s over and over instead (or useless increases in scouting).

It was okay when the game first came out because most of the toku swords only required 5-10 extra HP at most to reach their maximum, but now that kiwame wakizashis and uchigatanas have been implemented and are requiring at least an average of +20 increases to cap their survival stat (with future kiwame tachis and ootachis likely requiring much, much more), I think it's time to change it to something better than this (or if nothing else, just permanently cut the duration to 12 hours to help speed things up), especially considering how it can take months on end to successfully max out someone like kiwame Ookurikara, even if you keep putting him in every single day without fail, if you're unlucky.

I sure hope that when the game gets migrated to HTML5 they upgrade this extremely time-consuming and unreliable system instead of keeping it the exact same.