Board Thread:Events/@comment-26093926-20151006094854/@comment-175.111.89.18-20151009051746

mso-bidi-font-family:"Times New Roman"">Did things go well for you? It kinda goes well with me. I remembered something about clearing the map 1 in 2 tries or something, the 2nd at my first before the 2nd maintenance kicked in, the 3rd during my first tries. Map 4 is nerve-wracking and I was hiding under the table when I drew the card that I dub it as ‘Roulette of Death’ XD. Well, few days before the event ended somehow I managed to finish map 4 twice so no complaining from me.      mso-bidi-font-family:"Times New Roman"">What did you like/dislike about the event? The 2nd Draw of Absolute Doom is what I dislike obviously, oh and the Hole trap card since I just have the luck of drawing them. It was like at one time in map 2 I gained 6 beads and the damned Hole just take them all. So really, screw my luck!
 * The concept is interesting anyway compared to the usual gameplay and while it’s challenging deciding how to proceed the map, I won’t make another replay of the event after I get Urashima. It is fun while it lasted though XD. Oh, and how I won’t lose my troops or swords during the event since that time I was still low on resource from smithing too much so it is a win/win situation for me. mso-bidi-font-family:"Times New Roman"">Do you have any predictions for the real thing coming soon? I can only pray for the Absolute Doom Army to never come. Hard enemy is okay and I like some challenge now and then but big no for the Doom Army. Anyway, I predict that while it would feel like the ‘Practice’ there will be branching point somewhere and the Troll Dice would screw things up for us.
 * Oh, longer map would appear and I guess the rise for the pass and prize? Honestly speaking, 2000 beads for the last prize are kinda cheap (especially compared to how we need to beat Kebiishi for Urashima). I think other than Monoyoshi Sadamune as the top prize there would be another sword in wager. I would love a Hataka or Akashi sometime soon. mso-bidi-font-family:"Times New Roman"">Is there anything they should fix before the actual event and how? The difficulty level of the 2nd card draw and those after that for an obvious reason. Maybe hiring more competent Coder since whoever codes the difficulty needed some whack on the head.      mso-bidi-font-family:"Times New Roman"">In comparison to previous events how successful is this one? The RNG is annoying so I guess having more definite rule would be good like the War Training Expansion stuff. Though WTE gave more false hope about the rare sword *crying* but it was fun while it lasted. I would say compared to the last two events, this one isn’t the best one they had in mind although the mechanic is interesting. mso-bidi-font-family:"Times New Roman"">Any tips & tricks for taking on the event or things you wish you knew during the practice run? If you want the thrill of the Dead Roulette, advance the next map while praying that RNG-sama is kind enough to you today or if you want to take it safe, play the lower level map. If playing the harder map think a lot about where to stop and when to advance since Boss Node isn’t everything… although it does feel nice to get extra beads now and then.
 * <span lang="EN-US" style="font-size:12.0pt;mso-fareast-font-family:"Times New Roman";
 * <span lang="EN-US" style="font-size:12.0pt;mso-fareast-font-family:"Times New Roman";
 * <span lang="EN-US" style="font-size:12.0pt;mso-fareast-font-family:"Times New Roman";

<p class="MsoNormal" style="text-indent:35.45pt">