Touken Ranbu Wiki
Advertisement
RepairsMenuGuide

Repairs (手入) is where you can repair your damaged swords. Swords do not naturally regain health, and must be repaired to restore them to full health. Repairs will recover both HP and Fatigue levels. Each sword needs time and resources to be repaired. The time and resources required differs with sword type and scales upwards with damage sustained and level, and are shown before you begin repairing them.

Using a Help Token (手伝い札) will skip the time required and repair a sword automatically. Help Tokens can be applied before or during repairs.

Once a repair has commenced, repairs can not be stopped until the time required has elapsed, or until a Help Token is used. Until the sword has finished repairs, the sword cannot be refined, equipped with troops and horses, or sent on Kiwame. Moreover, the party containing the sword cannot go to the Front Lines or on Expeditions. Likewise, injured swords on an expedition or on a Kiwame journey cannot be repaired.

By default, a player owns 2 workshops (攻防) for repairing swords, but additional workshops can be purchased from the Shop (万屋). Up to 4 workshops may be owned.

Repair Time Calculations[]

A sword's repair time varies with the following factors:

  1. Type of Sword (Tantou, Wakizashi, etc.) (see chart below)
  2. Level
  3. Damage Taken

For level 1-11 swords:

Repair Time = [(Level * 10) * Multiplier * Missing HP] seconds + 30 seconds


For level 12 or higher swords:

Repair Time = [(Level * 5 + Amplifier) * Multiplier * Missing HP] seconds + 30 seconds 
Where Amplifier = [√(Level - 11)]*10 + 50
      (truncate the decimal of the number inside the [ ])
Sword Type Multiplier
Tantou-1 Tantou 1.0
Wakizashi-2 Wakizashi 1.5
Uchigatana-2 Uchigatana 2.0
Uchigatana-3 Uchigatana 4.0
Tachi-3 Tachi-4 Tachi-5 Tachi 4.0
Ootachi-3 Ootachi-4 Ootachi 6.0
Yari-3 Yari-4 Yari 2.5
Naginata-3 Naginata 3.0
Tsurugi-4 Tsurugi-5 Tsurugi 5.0

For example:

Yagen Toushirou (Tantou), LV. 5, 15/27 HP
 Repair Time = [(5 * 10) * 1.0 * 12] seconds + 30 seconds
             = 630 seconds (10 minutes and 30 seconds)

Kousetsu Samonji (Tachi), LV. 54, 51/57 HP 
 Amplifier = [√(54  - 11)]*10 + 50 = 6.55*10 + 50 = 6*10 + 50 = 110  
 Repair Time = [(54 * 5 + 110) * 4.0 * 6] seconds + 30 seconds
             = 9150 seconds (2 hours, 32 minutes and 30 seconds)

Repair Cost Calculations[]

Unlike repair times, repair costs only vary from the type of sword and damage taken. Kogitsunemaru (and his Kiwame form) is a special case; his repair costs are half of the cost for other swords of the same type.

To calculate repair costs, multiply the sword's damage to the base value for the sword's type.

Sword Type Base Value
Charcoal Steel Coolant Whetstone
Tantou-1 Tantou 1 2 0 1
Wakizashi-2 Wakizashi 2 4 0 2
Uchigatana-2 Uchigatana 4 4 1 4
Uchigatana-3 Uchigatana 4 10 10 2
Tachi-3 Tachi-4 Tachi-5 Tachi 4 10 10 2
Ootachi-3 Ootachi-4 Ootachi 4 12 12 2
Yari-3 Yari-4 Yari 12 12 4 12
Naginata-3 Naginata 12 12 4 12
Tsurugi-4 Tsurugi-5 Tsurugi 12 8 10 16
Sword Type (Kiwame) Base Value
Charcoal Steel Coolant Whetstone
Tantou-2 Tantou 5 5 5 5
Wakizashi-3 Wakizashi 6 7 5 6
Uchigatana-3 Uchigatana 8 8 5 8
Uchigatana-4 Uchigatana 8 13 13 6
Tachi-4 Tachi-5 Tachi-6 Tachi 8 13 13 6
Oodachi-4 Oodachi-5 Ootachi 8 15 15 6
Yari-4 Yari-5 Yari 16 16 8 16
Naginata-4 Naginata 16 16 8 16

For example: An Uchigatana sword with 30/50 HP would have the following repair costs:

Damage = 50 - 30 = 20; therefore:
Charcoal = Damage x 4 = 80
Steel = Damage x 4 = 80
Coolant = Damage x 1 = 20
Whetstone = Damage x 4 = 80


Note: From their implementation until the update on April 9, 2024, Ishida Masamune and Magoroku Kanemoto had the repair costs and timer of a Rarity-2 Uchigatana. The update corrected their costs and timers to reflect their Rarity-3 status.

Game News Recent UpdatesCampaignsEventsServer Status
Character List CharactersList by TypesList by Stats || Sword CrestsDrop List || Official ArtistsOfficial Voice Actors || KonnosukeKuronosuke
Citadel Front LinesExpeditionsPvP || EquipmentHorsesOmamoriTreasures || SmithingArmoryRepairsRefineryRanbu LevelInternal Affairs || Missions || Battle RecordsSword LibraryRecollectionsRecordings || ShopBackgroundsAttendant BGMGame MusicKoban || Walk Feature
Front Lines Era 1 Memory of the Meiji RestorationEra 2 Memory of EdoEra 3 Memory of ShokuhoEra 4 Memory of SengokuEra 5 Memory of SamuraiEra 6 Memory of IkedayaEra 7 Memory of EnkyouEra 8 Memory of Aonohara
Tutorials How to RegisterProxy Connection & TroubleshootingFAQHow to PlayGlossaryItems
Game Mechanism Combat MechanismExperienceUpgradesFatigue || EnemiesKebiishi
Media Touken Ranbu ONLINE (Smartphone App) || MusicalStage PlayMovieAnime SeriesTouken Ranbu MusouOkkii Konnosuke no Touken Sanpo || Merchandise
Community Rules and PoliciesContributingSuggestionWiki Poll Results || Wiki StaffWiki DiscussionsDiscord Server
Advertisement